ART BURRITO
In which I try to figure out why I keep making these strange pieces of art.
Wednesday, July 17, 2013
3d character creation
I've been fooling around with the skin modifier tool in Blender. this allows one to more or less sketch out basic mesh forms quickly.
Also starting to get into the sculpting tools in Blender.
This allows you to virtually scupt details onto a mesh. Takes a little getting used to, but the possibilities are endless
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